package Game;

import java.awt.Color;
import java.awt.geom.Point2D;

public class GameImage extends GameObject
{
	public GameImage(int x, int y)
	{
		super(x, y);
	}
	public GameImage(int x, int y, String file)
	{
		super(x, y);
		Load(file);
	}
	public GameImage(int x, int y, Color color)
	{
		super(x, y, color);
	}
	public GameImage(int x, int y, Color color, String file)
	{
		super(x, y, color);
		Load(file);
	}
	public GameImage(int x, int y, int w, int h) 
	{
		super(x, y, w, h);
	}
	public GameImage(int x, int y, int w, int h, String file) 
	{
		super(x, y, w, h);
		Load(file);
	}
	public GameImage(int x, int y, int w, int h, Color color)
	{
		super(x, y, w, h, color);
	}
	public GameImage(int x, int y, int w, int h, Color color, String file)
	{
		super(x, y, w, h, color);
		Load(file);
	}	
	public GameImage(Point2D position) 
	{
		super(position);
	}
	public GameImage(Point2D position, String file) 
	{
		super(position);
		Load(file);
	}
	public GameImage(Point2D position, Color color) 
	{
		super(position, color);
	}
	public GameImage(Point2D position, Color color, String file) 
	{
		super(position, color);
		Load(file);
	}
	public GameImage(Point2D position, Point2D size) 
	{
		super(position, size);
	}
	public GameImage(Point2D position, Point2D size, String file) 
	{
		super(position, size);
		Load(file);
	}
	public GameImage(Point2D position, Point2D size, Color color)
	{
		super(position, size, color);
	}
	public GameImage(Point2D position, Point2D size, Color color, String file)
	{
		super(position, size, color);
		Load(file);
	}
}
